The application

It shows you every change.
All 227 of them.

Not a black box with a big red OPTIMISE button. Every tweak is listed and explained, and each one can be switched on or off and undone on its own.

Forge Tweaks benchmark screen, showing the score, the saved before, and a per-component breakdown.
  • Higher 1% lows

    Stutter isn't a low average. It's the floor collapsing the moment a fight starts, and that's what we go after first.

  • Lower input latency

    Shorter frame queues, no acceleration you never asked for, and a display pipeline that stops holding frames back.

  • Nothing you can't undo

    Every value is read before it's written. Revert puts yours back, not a default someone guessed at.

Pricing

Pay monthly.
Or once, and keep it for life.

  • Free

    Measure your machine and see where it actually stands.

    $0

    no card, no account

    • Full benchmark: CPU, memory, disk, latency
    • Your before, saved locally
    • Eight safe tweaks, fully reversible
    • The full tuning pass
    • Access to all profiles
    • Support
    Download free
  • Standard

    The whole tuning pass, with the before and after to prove it.

    $9

    USD · yours for life

    • Everything in Free
    • Every change in the table above
    • Before / after report
    • One-click full revert
    • Free updates forever
    • Access to all profiles
    Get Forge Tweaks
  • Most bought

    Premium

    Adds per-game tuning and a person who answers.

    $16

    USD · yours for life

    • Everything in Standard
    • Access to all profiles
    • Config-file locks so games stop undoing your settings
    • Priority support from a human
    • Access to everything
    Get Premium
  • Early access

    FrameForge

    Frame generation for the games that never shipped with it.

    $12

    USD · yours for life

    • Doubles the frame rate in FiveM and GTA V
    • Hardware optical flow on NVIDIA, software fallback elsewhere
    • Output pacing: even delivery, not just a doubled counter
    • Ctrl+Alt+G toggle, on and off mid-game
    • Never lowers your native frame rate
    • Anything in Forge Tweaks
    Get FrameForge
  • New

    Forge Latency

    Find out where your input delay actually goes.

    $10

    USD · yours for life

    • Kernel driver stalls, named: which driver, how long, how often
    • Your mouse's real report rate, or an honest 'not measured'
    • Frame pacing and render queue via Intel PresentMon
    • Twelve input-path fixes, each one reversible
    • Included free with Forge Tweaks Premium
    • The other 215 tweaks
    • Per-game profiles
    Get Forge Latency

All prices in USD with tax included, so the price you see is the price you pay. Licensed per PC: change your GPU, CPU or drives and it keeps working, and we'll reissue free after a Windows reinstall. Cancel a monthly plan whenever you like; a lifetime purchase never expires. Refunds are 72 hours on Forge Tweaks, and 4 days on FrameForge while it's in early access.

FrameForge

Double the frames.
From the game you already own.

FiveM and GTA V are DX11. There's no DLSS-G or FSR3 path for either, so they get no frame generation at all. That gap is what FrameForge fills. Drag the divider: same clip, same moment, left half getting half the frames.

Native

0fps

FrameForge

0fps

Drag the divider

Native

Forged

Frames delivered · last second

FiveM · 120 fps source

FrameForge sits between your game and your screen, measures how every part of the picture moved between the last two frames it drew, and builds the frame that belongs in between them. It then holds that frame until the moment it is due, so the extra frames arrive evenly instead of in pairs. That is the difference between a doubled counter and motion that actually feels doubled.

  1. 01

    Read the two real frames

    The frame the game just drew, and the one before it. Nothing is guessed about what the game is doing. Both inputs are finished frames.

  2. 02

    Work out what moved

    Optical flow measures where every part of the image travelled between those two frames. On NVIDIA that runs on the dedicated optical-flow hardware.

  3. 03

    Build the frame in between

    Each pixel is carried half-way along the motion it was found to have, forwards from one frame and backwards from the other, then blended.

  4. 04

    Pace the output

    The extra frame is held until the moment it belongs, rather than shown the instant it is ready. This is the difference between a doubled counter and motion that actually feels doubled.

Measured

Interpolation cost per frame
1.55 ms
Hardware optical flow. The software path costs 9.6 ms and is used when there is no NVOFA.
Headroom at that cost
~646 fps
What the interpolation stage alone could sustain, before the game's own frame time.
Effect on native frame rate
None
The hard constraint the whole design is held to: generated frames must never cost real ones.

Measured on the development machine (Ryzen 5 5600X, RTX 4060, 1080p) using the build's own timing harness.

Get FrameForgeEarly access · FiveM and GTA V

Forge Tweaks · what gets measured

Milliseconds matter.
So we measure yours, not ours.

Every tuning tool shows you a percentage from someone else's PC. It tells you nothing: the gain depends entirely on how much was wrong on yours to begin with. So Forge benchmarks your machine before it changes anything, again afterwards, and shows you both. The free tier does that much before you spend a cent.

  • 1% lows

    The number you feel. Stutter is the floor collapsing mid-fight, not a low average.

  • Input latency

    Click to photon. The gap between doing something and seeing it happen.

  • Average FPS

    The headline figure. Included because you'll look for it, and it moves least.

Three runs each, before and after, median reported, on your machine

The process

How does it work?
Three steps, nine minutes.

Nothing runs unasked, and you see the change before you approve it.

  1. 01About 2 minutes

    Measure

    You
    Run the benchmark. No account, no sign-up.
    Forge
    We record CPU, memory, disk and latency, and save it as your before.
  2. 02About 5 minutes

    Tune

    You
    Review the list of changes and approve it. Nothing runs unasked.
    Forge
    Each change is applied, then read back to confirm it took. Restart point created first.
  3. 03About 2 minutes

    Prove

    You
    Restart, run the benchmark again, compare.
    Forge
    Both numbers shown side by side. If a change did nothing, we say so.

Full disclosure

Exactly what we change.
Published before you buy.

A page selling PC optimisation that won't tell you what it does to your machine until after payment has already answered your question.

None

GPU scheduling

Shortens the queue between your click and the frame that shows it.

To undo: Single registry value, restored exactly as found.

Worth knowing

Power plan

Stops the CPU dropping clocks in the half-second a fight starts.

To undo: Original scheme reactivated; your old plan is never deleted.

Low

Network stack

Cuts the delay between your input reaching the server and the reply.

To undo: Every value snapshotted before the change and written back on revert.

Worth knowing

Background services

Reclaims CPU time and disk I/O that spikes exactly when you're loading in.

To undo: Start type restored to its original value, not to a guessed default.

None

Visual effects

Frees a small amount of GPU time and makes the desktop feel instant.

To undo: Restored with one click.

None

Storage

Recovers space and stops stale caches slowing load times.

To undo: Nothing to undo. This only deletes files Windows regenerates.

What we never touch

  • Windows Update. You keep getting security patches.
  • Windows Defender. Never disabled, never excluded.
  • Drivers. We don't install them, replace them or 'optimise' them.
  • The kernel. No drivers of our own, nothing running at ring-0.
  • Your files. Nothing outside Windows settings is touched.
  • Anti-cheat. Nothing we change hooks it or hides from it.

Safety

Safe, reversible,
and yours.

Four things that are true of this and are not true of most of what gets sold in this category.

  • No remote access, ever

    We never connect to your machine. There's no TeamViewer link, no AnyDesk code, no screen share. Everything runs locally and works offline.

  • No kernel drivers

    Nothing we install runs at ring-0. That's the layer anti-cheat cares about, and it's the layer we deliberately stay out of.

  • Every change snapshotted

    Before a value is written, the original is read and stored. Revert puts your value back, not a default someone guessed at.

  • Restore point first

    A Windows restore point is created before the first change of every session, so there's a floor underneath everything.

Guarantee

If it doesn't work on your PC, you don't pay for it

Forge Tweaks benchmarks your machine before and after, so you'll know inside an hour whether it did anything. If it didn't run, or it didn't move your numbers, email us within 72 hours and we'll refund you. FrameForge is early access and gets 4 days. All we ask is that you tell us what went wrong, because right now that's worth more to us than the sale.

Read the terms

Support

Frequently asked
questions.

Will this get me banned by anti-cheat?

No. Anti-cheat looks for three things: reading game memory, injecting into a game process, and kernel drivers. We do none of them. Every change is a Windows setting: registry values, service start types, power plan entries, network stack parameters. Vanguard, EAC, BattlEye and FACEIT are all indifferent to those. If you want to check, the full list of changes is on this page before you buy, not hidden behind a purchase.

Is this a scam?

Fair question. Most things in this category are. The difference is that we measure your machine before and after and show you both numbers, so you don't have to take a claim on faith. If the number didn't move, the report says it didn't move, and you have 72 hours to ask for your money back. We also publish exactly what gets changed, which is the one thing a scam can never afford to do.

Will it break my PC?

It shouldn't, and there are three layers underneath you if something goes wrong. A Windows restore point is created before the first change. Every value is read and stored before it's overwritten, so revert restores your original rather than a guessed default. And nothing we touch sits outside Windows' own settings: no drivers, no firmware, none of your files.

Can I undo it?

Yes, all of it, with one button. This matters more than it sounds: a lot of 'optimiser' tools apply changes they can't reverse, because they never recorded what was there before. We save every value before writing over it. Two things are one-way by nature, and both are flagged at the time: deleted temp files, and a Windows restore point you've since removed yourself.

Do you need remote access to my machine?

Never. There's no TeamViewer session, no AnyDesk code, no screen share, and no account. Everything runs locally on your PC and works with the network unplugged. If anyone selling PC optimisation asks for remote access, that alone is a reason to walk away.

How much FPS will I actually gain?

Honestly: it depends entirely on how much was wrong to begin with. A freshly installed Windows on good hardware might move 5%. A four-year-old system with a dozen startup apps, recording overlays and a balanced power plan can move 30–40% on 1% lows. The benchmark tells you which one you are before you spend anything, and the average gain is far smaller than the headline gain.

Does it work on my hardware?

If you're running Windows 10 or 11 on an Intel or AMD CPU with an NVIDIA, AMD or Intel GPU, yes. Some changes are vendor-specific and get skipped automatically on hardware they don't apply to. The report tells you which ones were skipped and why, rather than pretending it applied them.

Why not just use a free script from YouTube?

You can, and some of them are fine. The problems are that they rarely measure anything, they usually can't be undone, and a fair few disable Windows Update or Defender to make a benchmark look better. That's a genuinely bad trade, and nobody tells you you're making it. What you're paying for here is the measurement and the revert, not secret knowledge.

Do I need to keep it installed?

No. The changes are made to Windows itself, so they stick whether the app is running or not. Keep it if you want the revert switch and the benchmark to hand. Plenty of people run it once and uninstall.

Still have questions?

Email a human ↗

Measure it. Then decide.

The benchmark is free and takes two minutes. If your machine is already fine, it will tell you that.